![]() ![]() group has the ability to start their own reinforcement request cycle.Ī.I. combat in almost every kind and situation.Įach A.I. is able to react to each enemy player(s) ( playable / switchable ) individual which means it is possible to have Player(s) vs A.I. Tactical Combat Link was designed to be as realistic as possible!Ī.I. The main system and almost every feature of Tactical Combat Link use highly randomized values to create unique and varied combat situations. Tactical Combat Link works as close as possible with the ARMA 3 engines natively A.I. group(s) by providing multiple types and ways of how A.I. Tactical Combat Link gives mission designers full freedom about the control and behaviour of A.I. Main focus of this modification is to enhance and improve A.I. Tactical Combat Link is a highly dynamic A.I. ![]()
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